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Are they removing tank heals in battle for azeroth
Are they removing tank heals in battle for azeroth






are they removing tank heals in battle for azeroth are they removing tank heals in battle for azeroth

The melee only meta also hurts players enjoyment. This puts ranged and the 24-second interrupt at a significant disadvantage in terms of pull size that is now possible due to the amount of power that short interrupts grants the entire group. Even worse off there are many 2 and 3 melee interrupt rotations required such as Elder Leaxa in Underrot, the Coven Thornshaper in Waycrest Manor, and even Jes Howlis in Tol'Dagor. Good examples of these as solo interrupts (needing only one melee) are Tidesage Spiritualist in Shrine of the Storm, Feasting Skyscreamer in Atal’Dazar, or Refreshment Vendor in The Motherlode!! (I can list more, but I don’t want the list to be like 15 mobs). Many kicks in most of the dungeons are balanced around the 15-second melee interrupts in multiple ways. The issue with interrupts is a huge proponent to this problem as a whole, not just in the MDI.

are they removing tank heals in battle for azeroth

You can read Sours' article on Class Diversity in the MDI if you would like some more information on the delightful meta in M+. It may come as no surprise to anybody that we have a triple melee meta in M+. Watch live video from Tettles on Mandatory Melee Kicks He began casting with the Method Race to World First event for Battle of Dazar'alor and currently rotates between the caster role and the analyst desk for the current 2019 Mythic Dungeon International. Tettles is a former 2018 MDI competitor and a top ranked Balance Druid for many seasons. Balance Druid guide writer, "how did that just happen" aficionado, and MDI Caster, Tettles joins us today to discuss what is wrong with the Battle for Azeroth dungeons.








Are they removing tank heals in battle for azeroth